POV-Ray : Newsgroups : povray.programming : Slope dependent textures : Re: Slope dependent textures Server Time
29 Jul 2024 08:21:43 EDT (-0400)
  Re: Slope dependent textures  
From: Ronald L  Parker
Date: 8 Apr 1998 15:47:59
Message: <352bd1e0.23963097@10.0.2.33>
On Wed, 8 Apr 1998 11:15:39 -0700, "Twyst" <sir### [at] hotmailcom>
wrote:

>
>I believe it was Ronald who suggested I do a "repository" for all the custom
>patches, and thus, I shall!
>
>If ANYONE has a patch they want to put on a website, I'll give it a home. =)
>Just e-mail me, and we can work out something.... :)

Not necessarily a repository, but at least a directory.  The only
directory I've found to date still lists a bunch of old 2.0 patches
that don't work or are unnecessary for 3.0, and doesn't list a lot of
new ones.

Here's my current list of "patches I know about", copied from my
Netscape Bookmark file.  The patch we're discussing in this thread
hasn't made it in yet; nor have the ones on ftp.povray.org (or
ftp.cdrom.com/pub/povray), mainly because they're mostly for 2.0.
Some are missing good documentation, which is why that will be the
most time-consuming part of my superpatch.

http://www.newcolor.com/darenw/dswpov/dswpov.html
Dispersion and Other Modifications to POV-Ray

http://www.newcolor.com/darenw/dswpov/unlimit.html
Unlimited Light mod for POVRay

  (Sources for the previous two at 
  http://www.newcolor.com/darenw/dswpov/stash/
  but it wasn't ready for prime time last time I checked.  Has anyone

  heard from DSW recently?)

http://www.informatik.uni-bremen.de/~vader/pss/pss.html
POV-Ray with Sphere Sweeps

http://www.public.usit.net/rsuzuki/e/povray/iso/index.html 
POV-Ray 3.0 isosurface pactch

ftp://atrey.karlin.mff.cuni.cz/pub/local/0rfelyus/povray-3.02/
Daniel Skarda - Rational Bezier Surface patch

http://pandora.inf.uni-jena.de/noo/povsplines.html
POV-RaySP - POV-Ray with Splines

http://member.aol.com/kochinc/povray/cjkpov.html
Rendering Double-Byte TTF Characters in POV-Ray v3.0
(Already included in isosurface patch.)

http://www2.fwi.com/~parkerr/traces.html
Object Bounds patch for POV-Ray


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